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"This don't work. Me strong, but dumb. You smart, but weak. Let's work together.
That is the best (and possibly only) idea you've ever had. Agreed.
"
―Majar and Borth reconcile their differences.


Character Origins[]

It all started when Borth-Majar were one, sort of... Borth became attached to Majar thanks to an accident involving a rock strap and because of this, the two never split up, resulting in the pair spending more time arguing with each other than fighting their enemies.

One day, Staluk came to battle them, but Borth and Majar were almost defeated because of their constant bickering. After Staluk fired a Lavalanche and caused stalactites to fall, separating the two, they were both overjoyed. However, when separated, they were no match for Staluk. Majar thought of the idea of working together instead of fighting each other; with Borth's brains and Majar's strength combined, they defeated Staluk. From that day on, Borth and Majar became one.

Appearance[]

Majar is a mighty, massive Creature hewn from the solid stone of the Underworld. On the shoulders of Majar sits the small, green creature Borth.

Background Information[]

Borth-Majar is a rare example of teamwork in the Underworld. These two Creatures discovered that they complemented each other perfectly and grew to form a strong alliance, despite their clashing personalities. Majar is a powerful brute and Borth is a masterful thinker. Together, they maintain a unique balance of synergy and powers, with Borth planning and Majar executing.

The duo once stopped Everrain from being overflowed with lava. [1]

Special Abilities[]

To most opponents, Borth-Majar is immensely intimidating, a fact Borth-Majar uses to great advantage. In battle, Borth’s keen wit and Majar’s brute strength combine to form a force that often results in victory.

Details[]

The Underworld Commander, Borth-Majar, is the freakish fusion of two distinct Creatures:  Borth and Majar.

Strategy[]

Place Borth-Majar in any power or wisdom based deck. Equip him with either an Aspect Amplifier: Might or Aspect Amplifier: Wit, with locations like The Pits or The Overworld Library depending on your deck.

Basic Stats[]

Card ID 176
Tribe Icon Underworld
Rarity Super Rare
Mugic Ability 1
Courage 45
Strength 90
Wisdom 85
Speed 40
Energy 45
Creature Height 11 feet 8 inches
Creature Weight 1870 pounds
Favorite Battlegear Dragon Pulse
Favorite Location Forest of Life

TV Show[]

Breakdown[]

# Episode Used in BattleDrome? Appearance in Perim?
14 The Birth of Borth-Majar Yes Yes
33 Train Wreck Yes No
40 Fighting Friendly Yes No
67 Legions of Aa'une‏‏ No Yes
79 Son of the Spiritlands No Yes

Gallery[]

Notes and References[]

  1. Portal to Perim, Everrain
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