Garv is a OverWorld creature.


Garv is a bulbous Creature,who resemled a hippo/manatee-like creature with large dark markings adorning his shoulders, back and arms. He walks on two legs and often carries a crude staff as a walking stick. He appears calm and perfectly attuned to his surroundings. His card image suggests his peacefulness as he is seen with a white bird upon his finger (resembles a dove) showing his caring nature.

Background Information

One of many OverWorld Caretakers, Garv keeps careful watch over Lake Morn. He spends most of his time patrolling the lake shore and swimming in the lake’s frigid waters. Garv was among the first OverWorlders to realize that the Danian Tribe had its own aquatic subculture led by Tassanil, the keeper of the Reservoir beneath Mount Pillar. Garv is eager to reach the Reservoir so he can study these Danians but he’s been unable to …so far.

Special Abilities

Garv is a skilled Mugic-user and has discovered an interesting way to use Mugical energy. He is able to both activate and deactivate Battlegear through the use of Mugic – truly a powerful ability.


The OverWorld Caretaker Garv ensures that all is well with Lake Morn.

The Card

Stat Courage Courage :
55 (45–65)
Stat Power Power :
30 (20–40)
Stat Wisdom Wisdom :
75 (65–85)
Stat Speed Speed :
35 (25–45)
Energy :
55 (50–60)
(MC): Flip Target Battlegear face-up or face-down.


Speaker of a thousand languages - from bird to bacteria - the bulbous monk wanders the land and watches life flourish with every step.

TV Show


# Episode Used in BattleDrome? Appearance in Perim?
55 Blight Fight No Yes
78 Elementary No Yes



External Links