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Portal To Perim. This page is here to arcive the Mugic Data from the Portal to Perim site in the likely event of it's demise.

Chorus of the Hive - Danian

207-Chorus HiveBackground:


[1]The Hive is the source of all things Danian. Within it, all Danians act as a unit and their Discipline powers and strengths are multiplied considerably. The Hive itself is a Location that resonates with Mugical power. Activating the Chorus of the Hive is more than simply calling other Danians to arms. It is the ultimate expression of Danian Mugic that harnesses the power of Danian cooperation and funnels it into a Mugical demonstration of the entire Tribe’s power.

Card flavor text:


What repels some attracts others. Is preference learned or ingrained?

Details:


The Danian Mugic Chorus of the Hive activates the Danian Hive.

Card ID 105
Tribe Icon Danian-icon
Card Type Danian Mugic-icon
Set/Rarity Icon DOP/C
Mugic Cost

1


Cascade Symphony - Overworld

191-Cascade SymphonyBackground:


[2]The ability to invoke the Mugic of the Cascade Symphony is a gift bestowed uniquely on the OverWorlders by the Mugicians. The haunting seven notes form the basis of a grand symphony that shields OverWorlders against both Fire and Air Attacks. The Cascade Symphony is very effective against UnderWorlders and Mipedians.


Card flavor text:


"There is but one true language, and that is Mugic. All else is gibberish." - Donmar


Details:


The Cascade Symphony protects the OverWorlders from Air and Fire Elements.

Card ID 89
Tribe Icon OverWorld-icon
Card Type OverWorld Mugic-icon
Set/Rarity Icon DOP/R
Mugic Cost 1

Canon of Causulty -UnderWorld

199-Canon Of Casuality

Background:


[3]When one hears the sound of the Canon of Casualty, fear is terrible and immediate. The Canon of Casualty is among the most potent UnderWorld Mugic, castable only by those inhabited by the great Mugicians of the UnderWorld. From a distance it has a certain beauty, like a solar flare, but its terrible effect in Perim is a fearsome, fiery column that deals appalling damage!

Card flavor text:


Even before the first three notes finish playing, OverWorlders scramble for the nearest shelter.

Details:


Canon of Casualty is among the most feared and destructive of all UnderWorld direct damage Mugic.

Card ID 97
Tribe Icon UnderWorld-icon
Card Type UnderWorld Mugic-icon
Set/Rarity Icon DOP/UC
Mugic Cost 1

Decrescendo -Genetic

181-Descrecendo

Background:


[4]Decrescendo begins as strings of melody that converge into a seven note theme, accompanied in perfect harmony by furious strands of Mugical power. While a simple Mugic to obtain and cast, Decrescendo’s Energy-lowering effect can make a world of difference if it is targeted properly and used at a strategic moment in battle.

Card Flavor text:


Minimalism to the max.

Details:


Decrescendo lowers the Energy of its target. Applied strategically, this Generic Mugic is effective.

Card ID 79
Card Type Mugic-icon
Set/Rarity Icon DOP/C
Mugic Cost 1

Discord of Disarming - Underworld 


200-Discord Disarming Background:


[5]The disturbing strains of the Discord of Disarming can send chills down the spines of nearly all Perim’s Creatures. When this Mugic rings out its mad melodic mayhem over the land, armor melts, vehicles grind to a halt, and Mugic Lyres fall silent. No Battlegear can survive the sound of the Discord of Disarming. The other Tribes have all tried to copy the effect of this potent UnderWorld Mugic, but without success.

Card flavor text:


As his Windstrider decomposes into shrapnel, Bodal calculates that it will take 56.4 seconds before he splats on the ground.

Details:


The Discord of Disarming is a powerful UnderWorld Mugic that wrecks Battlegear.

Card ID 98
Tribe Icon UnderWorld-icon
Card Type UnderWorld Mugic-icon
Set/Rarity Icon DOP/UC
Mugic Cost 1

Ember Flourish -Genetic

182-Ember Flourish

Background:


[6]From the weird abstract shape that forms the heart of Ember Flourish arises an aura of red and silver, with healing Energy for target Creatures who are in tune with Fire and Air Elements. The seven notes of Ember Flourish resound all across Perim’s varied landscapes, bringing aid to weakened Creatures. It is clear to all who listen that this Mugic’s credo is true: a Mugical song can never weigh you down, no matter how many you carry with you.

Card flavor text:


No matter how many you carry with you, a song can never weigh you down.

Details:


Ember Flourish is a Generic Mugic often used by UnderWorlders and Mipedians to heal their teammates.

Card ID 80
Card Type Mugic-icon
Set/Rarity Icon DOP/UC
Mugic Cost

1


Fanfare of the Vanishing - Mipedian

214-Fanfare Vanishing

Background:


[7]One of the most fearsome facets of Invisibility is its offensive power. Enemies are exponentially more effective when they are unseen. The seven notes of the Fanfare of the Vanishing bestow on their target the mastery of the Mipedian Invisibility Strike. This fast and furious Attack affords a huge advantage, particularly in the early stages of a battle. This exceptional Mugic makes Invisibility available to any target a Mipedian caster chooses.

Card flavor text:


When a melody becomes memory, it will never disappear.

Details:


The Mipedian Fanfare of the Vanishing grants the ability to use Invisibility as an Attack.

Card ID 111
Tribe Icon Mipedian-icon
Card Type Mipedian Mugic-icon
Set/Rarity Icon DOP/R
Mugic Cost 1


Fortissimo -Genetic

183-Fortissimo

Background:


[8]Fortissimo is a Generic Mugic used by many of Perim’s Creatures as a basic enhancement in battle. Its beautifully simple melody and remarkable multiple beams of Mugical force have made it a Mugic that is easily identified in Perim. Fortissimo increases all of its target’s disciplines -- Courage, Power, Wisdom and Speed. While the boost is relatively minor, the physical effect on the Creature can often be gargantuan!

Card flavor text:


Large is good. Larger is better. But really, really big is sometimes best.

Details:


Fortissimo is a Generic Mugic that intensifies a Creature’s Wisdom, Courage, Power, and Speed.

Card ID 81
Card Type Mugic-icon
Set/Rarity Icon DOP/S
Mugic Cost 1

Geo Flourish

184-Geo Flourish PTP Background:


[9]Many suppose that since both Geo Flourish and Ember Flourish are Generic Mugic with similar forms and effects, the two must be closely related. In fact, they are nearly opposites. While Ember Flouish heals Creatures who rely on Fire and Air Elements, Geo Flourish restores those Creatures who are bonded to Earth and Water Elements. The difference is easily distinguishable if you listen carefully when they are cast.

Card flavor text:


Protect the land and the land will protect you.

Details:


Geo Flourish is a Generic Mugic often used by OverWorlders and Danians to heal fellow Tribe Creatures.

Card ID 82
Card Type
Set/Rarity Icon
Mugic Cost 1

Hymn of the Elements -OverWorld

192-Hymn Elements Background:


[10]The OverWorlders have great, innate affinity for the Elements of nature. The Hymn of the Elements magnifies that affinity. From its melody springs a stunning spectacle of Mugical shape and light, signaling to all that an extraordinary attunement is taking place. The result is the instantaneous (though temporary) mastery of an Elemental type that can help win battles and change allegiances in Perim.

Card flavor text:

All elements stem from nature - as does the Cothica itself.

Details:


The Hymn of the Elements gives OverWorlders temporary mastery over a specific Element.

Card ID 90
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

Interlude of Consequence

185-Interlude of Consequence

Background:


[11]The Interlude of Consequence can throw a Chaotic match into instant unpredictability. This Generic Mugic not only allows you to alter the Attack order of an opponent, it also gives you the potential to change where a battle occurs. The Mugic appears as geometric layers through which flows a blur of Mugical force. Used wisely, Interlude of Consequence can help you gain the upper hand in a battle. Many Creatures find the Interlude’s melody to be very moving and know the sound of it by heart.

Card flavor text:


In desperate situations, turmoil and confusion can be one’s allies.

Details:


The Interlude of Consequence allows a Player to reshuffle an Attack or Location deck in Chaotic.

Card ID 83
Card Type
Set/Rarity Icon
Mugic Cost 1

Melody of Malady - Underworld

201-Melody Malady

Background:


[12]The Melody of Malady is not heard very often. Few UnderWorlders have mastered the call of its symphonic sounds. It is a unique Mugic among the UnderWorlders with its two contrasting aspects. Its initial melody rings destructive and powerful, but underneath this imposing melody sounds a fainter one – a melody that builds the Energy of those in battle. This combination of destruction and empowerment is quite uncommon, especially in the UnderWorld.

Card flavor text:


“A little bit more for me, a little bit less for you. Perfect!” - Zalvar

Details:


Melody of Malady is an unusual UnderWorld Mugic because it rejuvenates and deals damage simultaneously.

Card ID 99
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Melody of Mirage - Mipedian

215-Melody Mirage

Background:


[13]This coveted defensive Mugic is among the most sought after in all Perim. The powerful and haunting melody summons a virtual copy of the target. By fooling the opposing Creature in battle, the mirage draws the Attack to itself, causing all damage of that Attack to be wasted. It’s a Mugic that matches the essence of the Mipedians’ invisibility: deceptive and effective!

Card flavor text:


Trust your ears, not your eyes.

Details:


This powerful Mipedian defensive Mugic creates a decoy “mirage” target and eliminates the effect of an Attack.

Card ID 112
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

Minor Flourish

186-Minor FlourishBackground:


[14]Among Generic Mugic there are multiple melodies that can restore lost Energy to Creatures. None is more versatile than Minor Flourish. Its beautiful aquamarine lights blend with a moving euphony of Mugical notes, composed by a great Mugician of yore. The sight and sound of Minor Flourish signifies safety and help to most of Perim’s Creatures. Indeed, it brings a smile to any Creature in need, be it the most treacherous UnderWorlder or the most heroic OverWorlder.

Card flavor text:


“Anyone can imitate a melody, but to hear it in one’s head for the very first time…that is a gift.” - Najarin

Details:



Card ID

84
Card Type
Set/Rarity Icon
Mugic Cost 1

Mugic Reprise - Overworld

193-Mugic Reprise

Background:


[15]When the melody of Mugic Reprise starts whispering its beautiful tones, it rises to a powerful Mugical song alongside the conjuration of two Mugical vortexes: one blue and one red. This allows a Creature to recall any Mugic that it, or its comrades, have had access to before. This recycling of Mugical power is limited in its casting to the OverWorld casters. Although other Tribes desire to master Mugic of similar potency, all have failed at copying this proud seven note melody to any effect.

Card flavor text:


Everything that was once lost will be found again.

Details:


Mugic Reprise gives instant recall of another Mugic.

Card ID 91
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 2


Notes of Neverwhere -Mipedian

216-Notes Neverwhere Background:


[16]Much of the Mipedian Mugic have strange altering properties, and the Notes of Neverwhere is a prime example. The Mugical effect of the Notes temporarily removes all abilities from the Location. This can be a crucial advantage in battle, especially to Creatures whose Attacks and abilities are dampened or neutralized by a certain Location. Card flavor text:


“If you have all that you need, you are always home.”- From an ancient Mugician text Details:


With the Mipedian Mugic Notes of Neverwhere, all effects of a Location are neutralized.

Card ID 113
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

OverWorld Aria - Overworld

194-Overworld Aria

Background:


[17]Treasured for its double effect, the OverWorld Aria offers protection from the fiery wrath of the UnderWorlders and others, along with potent healing for OverWorld targets. Its melody plays like a companion theme to OverWorlders traveling into the UnderWorld – the place where the OverWorld Aria finds more use than anywhere else in Perim. The blue Mugical explosion of energy is the sound of potent versatility to the travelers of the OverWorld.

Card flavor text:


Mugicians choose host Creatures along tribe affiliations.

Details:


The OverWorld Mugic named OverWorld Aria allows the protection and healing of OverWorld targets.

Card ID 92
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

Refrain of Denial - Overworld

195-Refrain Denial


Background:


[18]Denial Mugic is hard to control and only the OverWorlders have mastered it to grant true versatility in use: denial of any Mugic, regardless of Tribe and type. The Mugicians involved in the playing and repetition of the seven notes of the Refrain of Denial always match the potency of the effect. This is not a Mugic called upon by weak casters and its strange spheroid visual manifestation and haunting melody are of the kind that tips battles.

Card flavor text:


Cacophony signaled the beginning of the end of peace for the Mugicians.

Details:


Refrain of Denial allows an OverWorlder to destroy another Mugic as it is cast.

Card ID 93
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 2

Refrain of Denial (OW) - Underworld

202-Refrain Denial-OW


Background:


[19]When Mugical melodies collide, amazingly beautiful harmonies can sometimes arise. At other times, terrible dissonance is the result. Only the greatest Muges can understand and master these interactions, thus creating powerful Mugic like the Refrain of Denial (OverWorld). Its odd melody intertwines with the sounds of Generic or OverWorld Mugic and disrupts them. Where once there was Mugical force and order, the refrain leaves only a mish-mash of useless noise.

Card flavor text:


“No such thing as Mugicians! Now fight!” - Dardemus

Details:


Refrain of Denial (OverWorld) lets UnderWorlders destroy OverWorld or Generic Mugic as it is cast.

Card ID 100
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Refrain of Denial (OW-UW) - Danian

208-Refrain Denial OWUW


Background:


[20]When melodies of Mugic mingle, sometimes great symphonic beauty arises. Other times, bestial dissonance results. Only the greatest Muges know how to combine the songs of the Mugicians. The Refrain of Denial (OverWorld/UnderWorld) is based on such insight. Its odd melody interferes with the sounds of OverWorld or UnderWorld Mugic to render them useless. The Refrain cancels out the other Tribe’s Mugic, interrupting their plans and giving Danians the upper hand in combat.

Card flavor text:


"The secret to using Mugic is to not try to solve its mysteries." - Lore

Details:


Refrain of Denial (OverWorld/UnderWorld) lets Danians block OverWorld or UnderWorld Mugic.

Card ID 106
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Asperity - Underworld

203-Song Asperity


Background:


[21]The straightforward tonalities of the Song of Asperity demonstrate the destructive adaptability that UnderWorld Mugic grants to its targets. This simple song lets UnderWorlders give themselves or others explosive strength in the Elements of Fire and Air, instantly increasing the intensity of their Attacks. The Song of Asperity often booms out when UnderWorlders are in combat. When the song sounds, all of Perim knows that an UnderWorlder is about to launch an offensive strike.

Card flavor text:


When anger is all-consuming, hatred is the gateway to a hideous power.

Details:


The UnderWorld Song of Asperity grants its target strength in the Elemental types Fire and Air.

Card ID 101
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Deflection - Mipedian

217-Song Deflection


Background:


[22]Though opinions differ, the Song of Deflection is arguably the greatest of all Mipedian Mugic. There’s no doubt that it’s one of the trickiest and most treacherous. It captures another Mugic and redirects it at a new target, usually the caster of the original Mugic. It’s both Mugical denial and Mugical re-targeting ... and it’s as punishing as the desert itself.

Card flavor text:


Beauty is in the ears of the beholder – even discordant notes sound harmonious in dire situations.

Details:


The Mipedian Song of Deflection allows the caster to re-target a Mugic being cast.

Card ID 114
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 3


Song of EmberNova

187-Song Embernova


Background:


[23]Mugic that drains a Creature’s Energy is uncommon among Generic Mugic. The Song of Embernova is a remarkable exception. Creatures who specialize in Air or Fire Attacks immediately tense when they hear the song’s seven haunting notes. The Song of Embernova forms a flashing wheel of Mugical force that does significant damage to any Creature gifted in Fire or Air Elements. Most Creatures are very familiar with the Song of Embernova -- either from casting it or (unfortunately) from being its target!

Card flavor text:


Fire consumes air, suffocating the earth.

Details:


Song of Embernova is a Generic Mugic that damages those who are expert in Air and Fire Elements.

Card ID 85
Card Type
Set/Rarity Icon
Mugic Cost 1

Song of Focus - Overworld

196-Song Focus

Background:


[24]Focus is key when undertaking any ambitious task, and the OverWorlders have sought the expertise and assistance of the Mugicians to sharpen the Tribe’s focus. Improving the skills of the individual OverWorlder is strategically smart. In the long run, the strategic superiority and enhanced focus may land the Cothica in Maxxor’s hands. The Song of Focus is a shortcut on the road to the Cothica. Its seven notes deliver instant payoff for those who seek focus and clarity in their skills.

Details:


Song of Focus is an OverWorld Mugic which grants increased focus and skill to a target.

Card ID 94
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Fury - Underworld

204-Song Fury


Background:


[25]Gnarling and twisted, wrath itself has taken Mugical form in the Song of Fury. This UnderWorld Mugic shows that the true power of the UnderWorld lies in its anger. Strangely beautiful to watch as it builds and turns in casting, its effects are harsh, hideous, and horrifying to behold. The Song of Fury fuels the rage of many UnderWorlders, causing instant Energy loss to the enemy and fortifying all Fire Attacks, the Element favored by most of Chaor’s seething hordes.

Card flavor text:


“My legs or my Mugician? There is no choice. Cut them off!” - Miklon

Details:


Song of Fury draws on the wrath of the UnderWorld Tribe to deal direct damage and empower Attacks.

Card ID 102
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Futuresight

188-Song Futuresight

Background:


[26]Similar to the Interlude of Consequence, the Song of Futuresight manipulates time and space. This powerful Generic Mugic allows a Muge to peer into the near future. This makes it possible to create optimized Attack strategies and better sequencing of Attacks. Song of Futuresight is a highly specialized Mugic that requires a skilled Muge for peak effectiveness.

Card flavor text:


Take care when peering into the future. Sometimes it is best to not know what comes.

Details:


Song of Futuresight is a Generic Mugic that allows Players to plan Attack sequences.

Card ID 86
Card Type
Set/Rarity Icon
Mugic Cost 1

Song Of GeoNova

189-GeoNova


Background:


[27]This potent Mugic causes serious damage to users of the Earth and Water Elemental types. The Song of Geonova rings out in many battles where OverWorlders or Danians find themselves under Attack. Being a Generic, direct damage Mugic, this is a versatile Mugic for any Muge who knows which fight is coming.

Card flavor text:


Forsake the land and the land will forsake you.

Details:


The Song of Geonova deals direct damage to Creatures who use the Earth and Water Elemental types.

Card ID 87
Card Type
Set/Rarity Icon
Mugic Cost 1



Song of Mandiblor - Danian

209-Song Mandiblor

Background:


[28]The Song of Mandiblor is a Mugic almost as familiar as the Chorus of the Hive. The Song of Mandiblor grants the individual Danian the Discipline strengths of the collective of the Tribe, granting the target Creature more Speed, Wisdom, Courage and Strength. The potency of the seven notes of the Song of Mandiblor grows with the number of Danian allies targeted by the song. This kind of “scalability” is typical of much Danian Mugic.

Card flavor text:


Listen and learn the true strength of the Danian tribe - when you face one, you contend with all.

Details:


Song of Mandiblor allows a Danian caster to grant Discipline strengths from all other Danians to an individual target.

Card ID 107
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Recovery - Mipedian

218-Song Recovery

Background:


[29]When the Song of Recovery is cast by a Mipedian Mugician, it tells all who hear it a tale of empowerment. This beautiful seven note song resounds from within its heptagonal source. It both offers Mugical healing and restores Mugical Air Element energy. For Mipedians, who are often skilled in the Element of Air, this Mugic helps them recover from Attacks and prepare to mount new ones.

Card flavor text:


Tiaane believes that each Mugic is but a small piece of a great opus.

Details:


The Mipedian Mugic Song of Recovery heals and empowers those who thrive in the desert air.

Card ID 115
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Resistance - Danian

210-Song Resistance

Background:


[30]Resistance and adaptability are two traits that the Danians and their powerful Hive structure master better than any of the other Tribes. A prime example is the Song of Resistance, which affords the target Creature substantial damage reduction. Naturally, Mugic of such power is not limited in its choice of targets. A Danian can help anyone with the Song of Resistance, but will rarely help those who stand outside the Hive.

Card flavor text:


Even the proudest Danian would never deny a chance to harden his shell.

Details:


The Danian Mugic named Song of Resistance allows its target to diminish the damage done by Attacks.

Card ID 108
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 2


Song of Resurgence - Overworld

197-Song Resurgence

Background:


[31]It is no secret that the OverWorlders are more skilled with healing Mugic than any of the other Tribes in Perim. The Song of Resurgence is a masterpiece of melodic efficiency and rings with overtones of safety for all OverWorlders. That this simple seven note song can have such important healing powers is beyond the understanding of even great Muges like Najarin. All OverWorlders share a feeling of gratitude for mysterious gifts, such as the Song of Resurgence.

Card flavor text:


"Our understanding of Mugic is the direct inverse of our gratitude for its existence." - Najarin

Details:


The healing potency of the Mugic particular to the OverWorld shows itself in Song of Resurgence.

Card ID 95
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1


Song of Revival (UW) - Underworld

205-Song Revival-UW


Background:


[32]The Song of Revival (UnderWorld), with its fearsome pillar of Mugical flame, may well be the single most powerful Mugic of the UnderWorld. It is certainly one of the rarest. Calling upon its intricate notes, a fallen UnderWorlder can be returned to battle. The song sounds both tragic and hopeful, signaling the pain of defeat and promise of return. A Mugician from Perim’s distant past may have been thinking of this Mugic when he intoned, “Anything that once was … cannot be lost forever.”

Card flavor text:


The Mugicians believed that anything that once was cannot be lost forever.

Details:


Song of Revival (UnderWorld) lets UnderWorlders return Creatures of their Tribe to battle.

Card ID 103
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost

2



Song of Stasis - Overworld

198-Song Stasis


Background:


[33]A giant burst of Mugical sparks accompanies the Song of Stasis and is a mighty sight to behold. The seven notes of the Song of Stasis are like the sound of heavy chains to those who are its targets – they know all too well that they soon will be Mugically rendered unable to move. Immobility, obviously, is not a desirable thing to suffer amidst the heat of battle. Those who do not move, do not Attack.

Card flavor text:


A melody has the power to move you…or not.

Details:


The OverWorld Song of Stasis renders its target unable to move.

Card ID 96
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

Song of Surprisal - Danian

211-Song Surprisal

Background:


[34]Danian Tribal legend has it that the Song of Surprisal is a mere front to something more Mugical and mysterious. The Song of Surprisal’s seven notes grant its target additional movement and Range, allowing the affected Creature to perform with greater versatility and effectiveness in battle. However, the true purpose of this mysterious Mugic may not be to benefit its target but something altogether different and unseen.

Card flavor text:


The usefulness of Mugic in battle is but a side effect. Its true purpose remains unknown.

Details:


The Danian Mugic Song of Surprisal gives its target added Range and Swift movement.

Card ID 109
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1





Song of Symmetry - Danian

212-Song Symmetry


Background:


[35]The Song of Symmetry interlinks the target and the Mugic caster, dealing damage to the target while transferring the lost Energy back to the caster. This seemingly perfect synchronization of the caster and the target is something which great Danian Muges like Lore are trying to take even further.

Card flavor text:


Your strength is now mine, my weakness is now yours!

Details:


Danians master the Mugic Song of Symmetry which both deals damage and empowers the caster.

Card ID 110
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1





Song of Treachery - Underworld

206-Song Treachery


Background:


[36]The first notes of the Song of Treachery are fierce and short-lived, like sparks flying from an anvil. As the Mugic gathers melodic power, however, the notes that follow reveal the song’s deceptive power. The Mugical sparks suddenly flare into intense bursts of draining energy. Without warning, the targeted Creature experiences an alarming drop of physical and mental Strength, Speed and bravery, leaving the poor Creature open to a multitude of Attacks.

Card flavor text:


One cannot move forward if one’s always watching one’s own back.

Details:


The UnderWorld Song of Treachery lowers the Courage, Power, Wisdom and Speed of a target Creature.

Card ID 104
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1



Song of Truesight

190-Song Truesight ptp


Background:


[37]The seven notes of the Song of Truesight can be a chilling sound to the ears of the invisible Mipedians. This Generic Mugic robs Mipedians of what is usually considered their greatest advantage in battle. Casting it summons Mugical energy that bestows the ability to see anything that is out of phase with Perim, and, therefore, invisible to the naked eye.

Card flavor text:


A melody may help you see things more clearly, so how can sound be invisible?

Details:


The Song of Truesight allows a Creature to see the unseen, making it a perfect defense against invisible Mipedians.

Card ID 88
Card Type
Set/Rarity Icon
Mugic Cost 1



Trills of Diminution - Mipedian

220-Trills Diminution

Background:


[38]This disabling Mipedian Mugic is also dangerously deceptive. The beautiful swirls of color that descend upon the target Creature are in sharp contrast to the devastating effect of the Trills of Diminution. The Mugic temporarily removes any special abilities normally possessed by the target Creature.

Card flavor text:


Even the simplest sounds can resonate in one's mind.

Details:


The Mipedian Mugic Trills of Diminution removes special abilities from a target Creature.

Card ID 116
Tribe Icon
Card Type
Set/Rarity Icon
Mugic Cost 1

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